We’re Hiring: Senior Unity Developer
Location: Remote (Eastern European time zone preferred)
Type: Full-time / Contract
Experience Level: Senior (5+ years)
About Osambit
Osambit is a boutique software development company delivering high-impact solutions in gaming, blockchain, AI, and cloud infrastructure. We partner with startups and enterprises to build scalable, performant, and visually engaging products. We’re looking for a Senior Unity Developer with strong multiplayer experience to join our team. You’ll be working on browser and cross-platform games, leveraging Photon Fusion 2 and Unity’s latest networking technologies to build fast, reliable, and fun multiplayer experiences.
What You’ll Do
- Architect and implement multiplayer gameplay using Photon Fusion 2 and Unity’s networking stack
- Develop authoritative server logic to ensure fairness, prevent cheating, and optimize performance
- Build scalable systems for lobbies, matchmaking, player state sync, and in-game communication
- Optimize gameplay performance for WebGL, PC, and mobile builds
- Work closely with designers, backend engineers, and product owners to bring gameplay features to life
- Implement smooth physics and lag compensation for real-time action games
- Contribute to internal best practices, code quality standards, and documentation
- Debug, profile, and test across multiple devices and platforms
Requirements – Must Have
- 5+ years of professional Unity development experience
- Strong knowledge of C#, Unity engine internals, and performance optimization
- Hands-on experience with Photon Fusion 2 (or other Photon networking solutions)
- Proven track record with authoritative multiplayer server development
- Deep understanding of real-time networking concepts: latency, interpolation, prediction, lag compensation
- Experience building cross-platform multiplayer games (WebGL, iOS, Android, PC)
- Ability to work with headless Unity server builds for scalable deployments
- Familiarity with version control (Git) and collaborative workflows
Nice to Have
(Not required, but will boost your profile):
- Experience with Unity DOTS / Netcode for Entities
- Knowledge of other networking frameworks (Mirror, Fish-Net)
- Experience deploying Unity servers on AWS GameLift, PlayFab, or Docker/Kubernetes
- Exposure to backend systems (Node.js, Redis, matchmaking services)
- Familiarity with CI/CD pipelines for Unity projects
- Strong debugging skills with Profiler/Frame Debugger
- Prior experience in fast-paced browser multiplayer games (e.g. .io-style games)
What We Offer
- Fully remote work with flexible hours
- Involvement in cutting-edge multiplayer projects with global reach
- A team that values clean code, scalability, and player experience
- Opportunity to shape technical direction and game architecture
- Long-term collaboration with a pipeline of game development projects
- Competitive compensation